Added inventory over websockets, death reporting, taper reporting.
This commit is contained in:
parent
ebf6fd0bf7
commit
28bdf7f312
7 changed files with 273 additions and 8 deletions
|
|
@ -2,6 +2,7 @@
|
|||
using Decal.Adapter;
|
||||
using Decal.Adapter.Wrappers;
|
||||
using System.Numerics;
|
||||
using Mag.Shared.Constants;
|
||||
|
||||
namespace MosswartMassacre
|
||||
{
|
||||
|
|
@ -72,5 +73,83 @@ namespace MosswartMassacre
|
|||
|
||||
public static double DegToRad(double deg) => deg * Math.PI / 180.0;
|
||||
public static double RadToDeg(double rad) => rad * 180.0 / Math.PI;
|
||||
|
||||
/* ----------------------------------------------------------
|
||||
* 4) Generic item property access
|
||||
* -------------------------------------------------------- */
|
||||
|
||||
/// <summary>
|
||||
/// Find a WorldObject item by name in inventory
|
||||
/// </summary>
|
||||
/// <param name="itemName">Name of the item to find</param>
|
||||
/// <returns>WorldObject or null if not found</returns>
|
||||
public static WorldObject FindItemByName(string itemName)
|
||||
{
|
||||
try
|
||||
{
|
||||
var worldFilter = CoreManager.Current.WorldFilter;
|
||||
var playerInv = CoreManager.Current.CharacterFilter.Id;
|
||||
|
||||
// Search inventory
|
||||
foreach (WorldObject item in worldFilter.GetByContainer(playerInv))
|
||||
{
|
||||
if (string.Equals(item.Name, itemName, StringComparison.OrdinalIgnoreCase))
|
||||
return item;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the stack size/quantity of a specific item by name
|
||||
/// </summary>
|
||||
/// <param name="itemName">Name of the item to find</param>
|
||||
/// <returns>Stack size or 0 if not found</returns>
|
||||
public static int GetItemStackSize(string itemName)
|
||||
{
|
||||
try
|
||||
{
|
||||
var item = FindItemByName(itemName);
|
||||
return item?.Values(LongValueKey.StackCount) ?? 0;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the icon ID of a specific item by name
|
||||
/// </summary>
|
||||
/// <param name="itemName">Name of the item to find</param>
|
||||
/// <returns>Icon ID or 0 if not found</returns>
|
||||
public static int GetItemIcon(string itemName)
|
||||
{
|
||||
try
|
||||
{
|
||||
var item = FindItemByName(itemName);
|
||||
return item?.Icon ?? 0;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the display icon ID (with 0x6000000 offset) for an item by name
|
||||
/// </summary>
|
||||
/// <param name="itemName">Name of the item to find</param>
|
||||
/// <returns>Display icon ID or 0x6002D14 (default icon) if not found</returns>
|
||||
public static int GetItemDisplayIcon(string itemName)
|
||||
{
|
||||
int rawIcon = GetItemIcon(itemName);
|
||||
return rawIcon != 0 ? rawIcon + 0x6000000 : 0x6002D14;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue