using System.Reflection;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Mosswart Massacre")]
[assembly: AssemblyDescription("Track and report monster kills in Asheron's Call")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Mosswart Massacre Dev Team")]
[assembly: AssemblyProduct("Mosswart Massacre Plugin")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("9b6a07e1-ae78-47f4-b09c-174f6a27d7a3")]

// Version is auto-generated at build time (CalVer: YYYY.M.D.HHmm)